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NecroBones®
Skeleton Characters

WHO ARE THESE GUYS?

I first came up with the name "NecroBones" to use for my software back around the end of '93, or January '94, coinciding with creating a small DOS shareware game called "Skull Quest". It was a small silly side-scroller game, starring a skeleton character. Within the game, the player would interact with many other undead characters, most of whom were also skeletons.

Skull Quest was partially inspired by the first Prince of Persia game, which was also a side-view game (though not a scroller), which featured smoothly animated characters, including a few skeletons that you would sword-fight with here and there. I originally envisioned Skull Quest having sword-fights as well, but decided it was too difficult to animate at the time.

Skull Quest was followed by one sequel, which was essentially the same game, with new characters and a new story. I created a greatly improved interface and engine to ues for another sequel, but never completed it.

A few years later, after I had created a website and set up the necrobones.com domain name, I got the idea to re-use the animated characters from these games as mascot icons on the website, and they've remained ever since.

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Any and all unauthorized duplication of any content in whole or in part is strictly forbidden.

(A NecroBones® Website)
(NecroBones® is a registered trademark of Ed T. Toton III)